Copying a Flash MovieClip, or The Flash Holy Grail

Posted on Fri 15 May 2009 in Development • Tagged with Actionscript, C/C++, Flash, Flex

Ran into a nice solution for copying arbitrary MovieClips at runtime today. I am designing a spot the difference game akin to 6 Differences with the requirement that, upon finding a difference, the scene should go to the "correct" state depending on which difference was defined as master, among a ...

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